One quirk is that the game seems to run in Modal Style. The shim applied to Need For Speed 2 SE in Windows 7 is "EmulateGetDiskFreeSpace". NFS2SER.ICO - Needed for Application Compatibility Toolkit shim file matching. NFS2SEN.ICO - Needed for Application Compatibility Toolkit shim file matching. NFS2SEN.EXE - This is the exe file for the software version that is used to start the game in dxwnd. NFS2SEA.ICO - Needed for Application Compatibility Toolkit shim file matching. NFS2SEA.EXE - Needed if you want to play the 3dfx version with nGlide for example. INSTALL.NFS - This one also needs to be renamed to INSTALL.WIN In addition to those two folders one also needs to copy the files: NFS2SE also has a 16-bit installer so installation on 64x OS needs to be done by copying folders:įrom the CD to a manualy created NFS2SE folder on the hard drive. Maybe this is helpful for other old games too that have issues with the sound? Perhaps this can also be implemented in the Dxwnd option "Hook DirectSound" in the future? So Need for Speed 1 might also benefit from it. On a side note I noticed that when I placed this DX9.0c version of dsound.dll file into NFS1se main folder it also resulted in a smoother framerate. The last working version of dsound.dll for Need for Speed 2 SE seems to be the one supplied with DirectX 9.0c that can be extracted from the "DirectX End-User Runtimes (March 2008)" package:Īnd open it with a unzip program (7-zip works) and extract the " dsound.dll" (version 5.3.1.904) to the main folder of NFS2Se. So further looking into the matter I noticed that using an older DirectX 8.0 - 9.0c version of dsound.dll in the game folder solves the sound issues. Then I found out that the sound problem started after Windows Vista. Its most recent racing titles were the 2018 remaster of the open-world classic Burnout Paradise, and a 2020 remaster of Hot Pursuit.Looking at this game I got it working nicely with the default dxwnd configuration except for the sounds that were horribly distorted. Over the past 10 years, Criterion Games has mainly been known for supporting DICE on Battlefield 5, Battlefield 2042, and Star Wars Battlefront 2. None of the three generated the kind of critical or commercial reception that Criterion’s Need for Speed: Hot Pursuit (in 2010) or 2012’s Need for Speed: Most Wanted delivered. The Need for Speed franchise was sent back to Criterion Games after 2019’s Need for Speed: Heat, the last of three titles developed by the now-dissolved Ghost Games. Need for Speed Unbound is for current-gen console platforms and PC only, and carries a next-gen price tag: The racing game costs $69.99 for its standard offering, and a deluxe “Palace Edition,” named for its association with Palace Skateboards, includes exclusive content (four custom cars, a clothing pack, driving effect, decals and license plate, character pose and banner artwork) for $79.99.ĭeveloped by Criterion Games (which includes Codemasters Cheshire, which EA acquired in 2021), Need for Speed Unbound was originally envisioned for a 2021 launch, until EA assigned Criterion to support EA DICE with last November’s Battlefield 2042. A$AP Rocky appears in-game as the leader of a faction called the Takeover Scene, which is home to a replayable “precision driving mode” that emphasizes style over speed and a mechanic wherein players try to claim areas of Lakeshore for themselves. Need for Speed Unbound features music and creative input from rapper A$AP Rocky and his AWGE creative agency. Given that this is illegal street racing, players will build up heat and will need to outsmart Lakeshore’s police force, earning “big rewards or even bigger consequences for getting busted.” EA promises hundreds of cosmetic items, including “exclusive licensed gear from some of the world’s pioneering fashion innovators and custom automotive gear companies.” Players will be able to race offline in a single-player campaign, or online with cross-platform multiplayer, as they race, collect, upgrade, and customize streetcars that EA boasts are “the most realistic looking cars in the franchise’s history.”Īccording to a news release from EA, Need for Speed Unbound will layer on graffiti-inspired visual and sound effects as players race through Lakeshore. Need for Speed Unbound promises 4K, 60 fps racing. Need for Speed Unbound will be available for PlayStation 5, Windows PC, and Xbox Series X, when it launches Dec. Electronic Arts’ next Need for Speed game, Need for Speed Unbound, takes street racing fans to a new open-world city called Lakeshore and features a heavily stylized look.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |